Tuesday, December 6, 2016

2D Week 15: Final Turn-in

This week I worked on some tweaks to the final version of the laser pointer. It now renders a series of debug lines at the point of impact, acting as a drawing tool:

(Approx: 1.5 hrs)

I also rigged the new mesh for the face tree:

(Approx 2 hrs)

Finally I, helped Boo test the blueprint of the final tree. The tree now moves when you enter a trigger box.

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