Monday, October 3, 2016

3D Week 06, Cannon Scuplt

This week we expanded upon the cannon, first correcting it's UVs:


Next, we made a higher polycount version of the model:


Finally, we took the model into ZBrush and scultped detail into it:



(Total time, approx. 3.5 hrs)

1 comment:

  1. There is an odd UV split on the top right of the 0-1 page (wing like structure on the cannon) detail sculpting is looking rather well, make sure to turn on perspective when in ZBrush to show off your work.

    ReplyDelete